The main event consists of staring at a screen and navigating your way round a multi-moduled bomb. And this is one game that revels in that type of situation.ĭepending on which side of the defusing movement you find yourself, Keep Talking and Nobody Explodes will see you doing one of two things. Of course, like any good party game, clear and concise is usually swapped out for jumbled and frantic. Instead, this is down to the second, third, fourth – or however many people you can squeeze round a written manual – players, to scour the pages of the bomb manual, before delivering clear and concise instructions to the defuser. ![]() The problem is you have no instructions as to how the defusing process of these procedurally generated bombs should actually go about.
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